![]() ![]() In order to ensure that the game isn't a walk-over for those with hardcore characters, Snowblind is adding two new difficulty levels which will perfectly suit those more experienced players. Aside from these welcome additions, all of the other races and classes that featured in CoN make a return to the sequel, along with the ability to import you old high-level characters. Return to Arms introduces two brand-new playable races in the form of the cat-like Vah Shir and the reptilian Iksar (both recognized EQ PC races). The story and gameplay alters to suit your decision, and as the course of the game unfolds, you'll either be firmly planted on the side of Innoruuk's nasty little minions, or conversely, you'll be smacking the crap out of all as many evil wrong-doers as possible. Should these Shards be gathered and melded together, the Prince of Hate would indeed wreak havoc once again, so it's up to you, the valiant (or not-so-valiant) adventurer to take up the reigns and make a choice to either help or hinder the folks of Norrath.įrom the get-go, your actions (and to some extent, choice of race) will determine if you are a good or evil character. Our E3 preview touched on the backstory to the game, but essentially, since the end of the first game, Innoruuk's Shards have been scattered far and wide over the lands and locations of Norrath. And, additionally, it looks to add two new playable races, PvP multiplayer options, and a definitive good and/or evil storyline. Return to Arms aims to fix all of the little niggly things that kept CoN from achieving true greatness. ![]() The developer of both Dark Alliance and CoN is, of course, the talented Snowblind Studios, and now, after the dust of E3 2004 has well and truly settled, I recently took a trip down to SOE's San Diego campus to catch up with the latest PS2 title in the series, Champions: Return to Arms. Taking the action away from the MMO arena, SOE last year released the highly rated PlayStation 2 action/adventure title, Champions of Norrath: Realms of EverQuest, which drew from the excellent gameplay found in Interplay's Baldur's Gate: Dark Alliance series. Since then we've seen countless expansion packs and a PlayStation 2 MMOG called EverQuest Online Adventures, not to mention the upcoming EverQuest II. SOE truly struck gold when it absorbed Verant Interactive and published the incredibly popular EverQuest for PC back in the late '90s. The EverQuest license is nigh unstoppable. ![]()
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